开学第一课
Alo steps up China expansion as US consumer brands tap growth, highlighting market’s strong appeal_我的网站

A | 这位 70 岁的沉浸式模拟游戏类型鼻祖在 LinkedIn 上发布了退休声明,表示他觉得在辉煌的职业生涯中已经完成了自己设定的目标。

B |

Photo: VCG
US-based premium activewear and lifestyle brand Alo stepped up its expansion in China on Wednesday, launching an exclusive flagship store on Tmall while preparing brick-and-mortar stores in cities including Beijing and Shanghai, adding to a growing number of US consumer brands entering or expanding in the Chinese market.
With Chinese actress Zhao Lusi featured on its homepage, Alo's Tmall flagship store marks its first official sales channel in China and its only official e-commerce channel on the Chinese mainland, giving consumers direct access without relying on overseas agents or cross-border purchases.
Sales on its Tmall store topped 10 million yuan ($1.4 million) within one minute after final payments for preorders opened at 12:30 am, setting a new opening-day sales record for a new brand in Tmall's sports and outdoor category, the Securities Daily reported.
Industry observers attributed Alo's growing appeal in China to the rise of yoga and Pilates, as well as its blend of performance wear and everyday fashion, which resonates with younger consumers and lends itself to social-media-driven lifestyle marketing.
Industry data showed that China's yoga apparel market is projected to reach $2.65 billion in 2026, suggesting significant growth potential despite intensifying competition from established players such as Canada's Lululemon.
Alo is not an isolated case. A growing number of US consumer brands are entering China or deepening their presence, from opening their first stores to expanding retail networks and testing new formats, highlighting the enduring appeal of China's vast market, increasingly sophisticated consumers, and diverse consumption scenarios.
US fast-food chain Five Guys has also expanded its footprint in China, recently entering Beijing with two stores opening simultaneously at Chaoyang Joy City and Xidan Joy City. The launches drew long queues, with waits exceeding two hours during the lunch rush and scalpers reportedly charging up to 100 yuan to hold spots in line, according to media reports.
Five Guys is far from cheap, with a regular burger priced at 70 yuan and even a small order of fries at 32 yuan. But its 16 customizable toppings offer novelty and choice, helping attract Chinese consumers despite the premium pricing.
Meanwhile, Walmart, which has operated in China for 30 years, reflects the continued commitment of long-established multinationals to the Chinese market.
Walmart has recently opened 20 new community stores in Shenzhen, expanding its presence through a format designed to serve everyday needs in neighborhoods. The company told the Global Times that the format is now expanding beyond Shenzhen, with the first stores in Suzhou and Guangzhou set to open in the second half of the year.
At Walmart China's 30th anniversary event on Wednesday, Walmart China President and CEO Zhu Xiaojing said that the retailer has built an integrated omnichannel network spanning hypermarkets, community stores, Sam's Clubs, front warehouses and distribution centers, with online sales accounting for more than half of its China sales last year.
"We remain confident in the Chinese market and will continue to increase our strategic investment in China," Zhu said, adding that Walmart will further expand its omnichannel presence, deepen community engagement and work with suppliers to strengthen differentiated product offerings, according to The Paper.
The latest corporate moves are also reflected in broader investment data. Actual US investment in China rose 24.5 percent year-on-year in the first four months of 2026, according to China's Ministry of Commerce. More than 3,000 foreign-invested companies increased their investment in China during the period.
Meanwhile, a 2026 survey by the US-China Business Council found that 95 percent of US companies regarded their China operations as important to remaining globally competitive, underscoring China's continued role in their global business strategies.
Wang Peng, an associate research fellow at the Beijing Academy of Social Sciences, told the Global Times that at a time of sluggish global growth, China offers multinational companies a relatively stable source of revenue, while its mature supply chains, logistics networks and large consumer base allow brands to respond quickly to changing demand.
Wang said that the appeal of the Chinese market has also moved beyond sheer population size. Foreign brands are increasingly drawn to opportunities created by more segmented consumption across different city tiers, age groups and lifestyle categories. China's highly developed digital retail ecosystem, including social-commerce marketing, instant retail and integrated online-offline channels, also gives companies a testing ground for new products and business models.
Despite uncertainties in China-US economic ties, Wang said that companies ultimately make investment decisions based on market demand, growth prospects and competitiveness. For many global consumer brands, pulling back from China would mean giving up a vast customer base and leaving more room for competitors.
。他现在的计划是写一两本书,并进行一些讲座或咨询工作。Spector 在宣布退休时承认,仍有一些他想制作的游戏,但他表示游戏行业已经发生了变化,他不再觉得这很有趣了。同时,他也为未来某个时刻重返开发岗位保留了可能性。让我开门见山地说吧。我要从游戏开发领域退休了。

C | 至少我是这么认为的。我以前也经历过这种时刻并改变了主意,但这次我相当确定我是认真的。我拥有一段伟大的职业生涯。即使可以,我也不会改变任何事情。但退休的原因很简单:再过一个月,我就进入作为开发者的第 44 个年头了。我有机会参与桌上角色扮演游戏和棋盘游戏的制作。

D | 我参与制作的电子游戏多到记不清了——我想有 17 款完整游戏,以及 9 个左右的扩展包。

E | 令人欣慰的是,其中一些游戏在 15 年、20 年甚至 30 年后仍有人在玩。而且它们中的大多数都属于一个影响力超出我或任何人的预期的类型。我领导过小到十几人、大到 800 人的团队。

F | 我曾在大型公司工作过,也做过创业公司。我喜欢认为我在一些极具才华的人的职业生涯中提供了帮助。(最后这一点是最重要的。

G | )有了这些经历,再加上年龄和健康状况(我个人的私事)的影响,我觉得我已经完成了我想要做的事情。是时候写几本书,读很多书,做一些讲座,也许做一些咨询了。(欢迎就最后两项与我联系。)此外,这里还有一台键盘,正等着我找回钢琴弹奏的技巧。

H | 我对此确实心情复杂。我的意思是,特别有三款游戏我仍然想做。(一款非常大……一款非常小……还有一款我不知道该怎么做,这让我感到恐惧。)但游戏行业已经发生了变化,对我来说不再那么有趣了。此外,新一代的开发者正在崭露头角,他们理应获得属于自己的高光时刻。致所有读到这篇文章的人,我希望你们记住,游戏还不是一个已经解决的问题——我希望未来会有大量的实验和创新。致所有年轻的开发者们,我以前说过,现在还要再说一遍:你们的工作就是让人们忘记像我这样的人曾经存在过。

I | 我会回来吗?永远不要说绝不。但我认为现在是时候策马隐入夕阳了。现在停止阅读,去创作伟大的游戏吧。虽然 Spector 最为人熟知的作品可能是他在 Ion Storm 开发的 Deus Ex 和 Start Heart Thief | 出发吧!偷心盗贼 | 出撃 ルビー | 出擊 偷心盜賊,但他还创立了 Junction Point Studios,即 Disney’s Epic Mickey 系列游戏的开发商。Spector 退休前担任 OtherSide Entertainment 的首席创意官,该公司开发了 Looking Glass 的 Ultima Underworld 系列的精神续作 地下世界:崛起。Spector 的最新游戏 Thick as Thieves 未能吸引到受众,OtherSide 也经历了一轮裁员。
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Published on:01:38:12